Help! 360 has me in its grip! And it's squeezing!

Help! 360 has me in its grip! And it's squeezing!

Apr 07

Guitar HeroA little known fact about video game developers – when it comes to the amount of video games we play, we’re average. We play more than normal joes, but our time is unusually tight, particularly around deadlines, and it is this shape of our free-time that quirks our time spent with the products of the industry in which we work. We’re prone to short-term, hardcore play – meaning, if we find something we really like, we’ll power through it as fast as we can, lest it get put aside and lost in the shuffle.

We’re also prone to trying the first bit of most every game we get our hands on. And somewhere in between lies good games that get completed by through shift work – one dev stars while a few watch. They wander off to work. Starting dev puts it down and another will take a break from work, and pick it up – repeat until done. The number of games devs have completed by proxy is very, very high. Sure, playing is fun, but we also want to see how the game plays – how does it work?

Me, I got an Xbox 360 at Xmas and some games. I played it for two days around New Years, as I was sick. Then it got put aside for work. I picked it up again a few days ago with the release of Guitar Hero 2 for the 360, and so help me, I’m in trouble.

Must. Get. All. Achievements!

Now I’m online buying hard-to-find, critical darlings, and I just dropped $30 on the 360 games Burger King gave away.

HELP!

But seriously, is it weird to be using Visine when trying to play a perfect score on Heart Shaped Box at 4AM?

2 comments

  1. Matt

    here’s a scary one–puzzle quest. Tycho and Gabe at PA have been raving about it. I have the DS version and it really is a good game with surprising depth.

    best part: it’s VERY easily played in short bursts. perfect game for the toilet, which I assume even busy game devs use.

  2. Jeff

    Not weird.

    At all.

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